Agile Glossary

Story Splitting

What is Story Splitting?

Before a user story is ready to be scheduled for implementation in an upcoming iteration, it should be “small enough,” the usual rule of thumb being “a story that can be completed within the iteration”. However, many user stories start out larger than that. “Splitting” consists of breaking up one user story into smaller ones while preserving the property that each user story separately has measurable business value.

Further Reading

There is surprisingly little consensus on how to split stories, possibly because approaches to doing so are sensitive to the business domain. The following is a sample of postings on the topic:

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Additional Agile Glossary Terms

Mob Programming is a software development approach where the whole team works on the same thing, at the same time, in the same space, and at the same computer.
A sprint backlog is the subset of product backlog that a team targets to deliver during a sprint to accomplish the sprint goal and progress toward an outcome.
When "simple design" choices have far-reaching consequences, two or more developers meet for a quick design session at a whiteboard.
"Integration" (or "integrating") refers to any efforts still required for a project team to deliver a product suitable for release as a functional whole.
Continuous Integration is the practice of merging code changes into a shared repository several times a day in order to release a product version at any moment. This requires an integration procedure which is reproducible and automated.
Refactoring consists of improving the internal structure of an existing program's source code, while preserving its external behavior.
Mock Objects (commonly used in the context of crafting automated unit tests) consist of instantiating a test-specific version of a software component.

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