Agile Glossary

Estimation

What is Estimation?

In software development, an “estimate,” in the usual sense, consists of a quantified evaluation of the effort necessary to carry out a given development task; this is most often expressed in terms of duration.

The intent is to aggregate many such individual estimates, so as to obtain an indication of the overall duration, effort, or cost of a software project.

Common Pitfalls

Even within the Agile community, one finds many distinct schools of thought concerning the theory and practice of estimation. However, a broad consensus has emerged around a few typical mistakes:

  • estimates necessarily embody a component of uncertainty; “point” estimates are generally considered inadequate insofar as they fail to reflect that uncertainty
  • estimates are not the same as commitments; for instance, blaming a developer for taking 3 days what he estimated he would finish in 2 is a counter-productive attitude, usually leading to overinflated estimates in future
  • an estimate isn’t a final answer, it reflects the information that was on hand at the time of communicating it; it should always be permissible to update an estimate in light of new information, either upward or downwards

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Additional Agile Glossary Terms

Lead Time is the time between a customer order and delivery. In software development, it can also be the time between a requirement made and its fulfillment.
Continuous deployment aims to reduce the time elapsed between writing a line of code and making that code available to users in production. To achieve continuous deployment, the team relies on infrastructure that automates and instruments the various steps leading up to deployment, so that after each integration successfully meeting these release criteria, the live application is updated with new code.
A high-level summary of the project's key success factors displayed on one wall of the team room as a flipchart-sized sheet of paper.
Test-driven development (TDD) is a style of programming where coding, testing, and design are tightly interwoven. Benefits include reduction in defect rates.
An Agile team frequently releases its product into the hands of end users, listening to feedback, whether critical or appreciative.
A high-level summary of the project's key success factors displayed on one wall of the team room as a flipchart-sized sheet of paper.

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